Nape Physics.
Discussions and help with Nape physics engine.


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Forum: Help!
 Topic: shooting or passing a ball
Re: shooting or passing a ball [message #5407 is a reply to message #5395] Wed, 22 May 2013 13:38
mironcaius  is currently offline mironcaius
Messages: 13
Registered: February 2013
Junior Member
1) I increased the elasticity of the wall and decreased the elasticity of the ball, so the ball bounces more only when it hits a wall. But I still do not know how to create this trick.

3) I have a lot of problems with syncronizing players, and from time to time the players simply go out of sync. Is their any way to tell NAPE to round the values to int, maybe that would make the physics more predictable ?
Forum: Features/Development
 Topic: Game engine and collision
Re: Game engine and collision [message #5408 is a reply to message #5404] Wed, 22 May 2013 18:53
gonzos  is currently offline gonzos
Messages: 2
Registered: May 2013
Location: Bosnia and Herzegovina
Junior Member
Thanks a lot. I find another way but seems that this is more efficient.


Current Time: Wed May 22 23:34:20 BST 2013

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