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Starling Nape bug [message #3430] Mon, 13 August 2012 10:39 Go to next message
teonicel  is currently offline teonicel
Messages: 2
Registered: August 2012
Junior Member
While i was watching Lee Brimelow tutorial, i've encountered an problem regarding the space's gravity, the bodies had no gravity applied to them, the collisions worked fine.....I'll attach the source code...maybe i'm doing something wrong. I'm using the last stable Starling library and I've tried Nape library milestone 9.1 r 10 an milestone 10.1 r3/r9, same result.

  • Attachment: Main.as
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Re: Starling Nape bug [message #3431 is a reply to message #3430] Mon, 13 August 2012 12:20 Go to previous message
teonicel  is currently offline teonicel
Messages: 2
Registered: August 2012
Junior Member
Problem solved, my bad
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